![]() Spitters can decimate an entire party of Survivors, due in large to their ability to ‘spit’ a highly corrosive ball of acid which can cover large areas of the map. ![]() They can also deal small amounts of claw damage when mounted on a Survivor or when they are too close to be able to leap up. Jockeys are easily identifiable as they emit a maniacal laugh as they approach. As such, survivors can attempt to influence the Jockey’s path by steering themselves towards obstacles which might slow down movement. ![]() Jockeys control the direction of a Survivor’s movement relative to the direction in which the survivor is facing. Jockeys can be shot or melee attacked, but be sure to be accurate as the Survivor may also take damage from the rescue attempt. Once a Jockey has mounted a Survivor, the survivor is helpless until the Jockey is knocked off or killed. Once on a Survivor’s back, the Jockey will steer the player away from his team-mates and towards pursuing common infected, or into the area of effect of another special infected attack, such as spitter goo sometimes even into an instant-kill situation by steering the Survivor off an edge, wall or building roof. Jockeys seek to clamber onto the backs of Survivors and can jump reasonably lengthy distances in order to do so. Valve designed the Jockey to work in tandem with the Spitter, so if you encounter one, the other isn’t likely to be too far away. The Jockey is much smaller than the other Left 4 Dead 2 bosses in the game. ![]() Most players will agree that the Jockey special infected is the most annoying in the game. However, when Charging, they cannot change direction until they encounter a solid object and so can be side-stepped relatively easily.Ĭhargers are not affected by melee attacks, unlike most other special infected and can often be confused with Tanks from a distance. The Charger will then repeatedly slam the hapless survivor into the ground until he or she is dead, or the Survivor’s team-mates kill the Charger.Ĭhargers are especially dangerous in confined spaces, such as corridors or alleys where the Survivors can be scattered in open spaces, where a grabbed Survivor can be carried a considerable distance from their team-mates or where instant kills are possible by Survivors falling off ledges, walls or rooftops etc, such as the riverboat instance in ‘Swamp Fever’. The Charger’s run will continue until it collides with a solid object – a wall, a dumper, a car etc – which will stop the charge. When charging, a Charger will run quickly forward towards the Survivors and will grab the first one he charges into, carrying him beyond the rest of the group. He will also screech upon spotting Survivors or when beginning a charge. Its main purpose is to separate the group of Survivors by grabbing one and scattering the rest.Īs with other special infected, the Charger emits a distinctive, loud bark-and-howl almost like a canine. If the Tank is the wrecking ball of the special infected contingent, the Charger is the battering ram. The explosion will also deliver a knock-back effect to those caught in the blast radius. Primary attacks from Boomettes are the same as those from Boomers – a jet of bile which temporarily blinds Survivors, while also attracting a horde of common infected.īoomettes also have a secondary claw attack which deals a small amount of damage, while shooting a Boomette will cause her to explode and shower the surrounding area in bile much like the primary attack. The Boomette emits a higher-pitched gurgling noise than the male and sounds more swine-like. The Boomette is, in essence, the female equivalent of the Boomer and so to all intents and purposes possesses the same attributes as the male Boomer. ![]() While the original – if slightly altered in appearance – Boomer reappears in Left 4 Dead 2, Valve also introduced the Boomette. This article provides a brief guide to each of the special infected which Valve introduced into Left 4 Dead 2 and The Passing campaign. A further special infected zombie was introduced with The Passing DLC issued by Valve. Left 4 Dead 2 bosses – those special infected zombies players will come across – include tweaked versions of those five special infected zombies found in the original game, but in addition to these Valve also created three new bosses for the survivors to deal with, with each of the new special infected displaying original mutations and abilities. Perhaps one of the most significant was the increased number of boss zombies that would seek to bring down the new cast of survivors. When Valve released Left 4 Dead 2, the company added several new features to the game. ![]()
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